Showing posts with label Term 2. Show all posts
Showing posts with label Term 2. Show all posts
Thursday, 20 April 2017
Shoot and Edit
On our shoot day we took all the equipment we had booked out round to Nicole's house and began to set up in her Grandads studio.
We made sure the Go Pro rig was charged and had SD cards in and ready to go, and formatted them before we began. We attached the rig to a light stand and placed it in the center of the room. As for the room itself, it was well lit and needed very little doing to it. There were already really interesting objects in all corners, we simply laid out his sketchbooks so they were in view and that was it.
One of my favourite parts of the room was that the ceiling had loads of items hanging from it as well which was really great for us because of course, it's 360 so people can look everywhere.
We made sure the Go Pro rig was charged and had SD cards in and ready to go, and formatted them before we began. We attached the rig to a light stand and placed it in the center of the room. As for the room itself, it was well lit and needed very little doing to it. There were already really interesting objects in all corners, we simply laid out his sketchbooks so they were in view and that was it.
One of my favourite parts of the room was that the ceiling had loads of items hanging from it as well which was really great for us because of course, it's 360 so people can look everywhere.
Once we had imported our footage we had to colour grade it. As it was all filmed on the same camera at the same time we luckily didn't have to correct much of it, it was more of a making sure the lighting was okay, and that it looked good. We ended up have the doorway slightly over exposed but when we lowered the brightness then the rest of the room became too dark. We decided that the room was the most important part to have well lit so we kept the doorway a bit too bright in exchange for having the room well lit.
When we made our quick stitch, it worked quite well already and didn't need loads doing to it. There were however, a few bad stitch lines and so we used masking to fix them. We placed the mask points over those areas that were overlapping poorly and most of the time they got better. There was one stitch line however that was not very good and no matter what we did we couldn't get it to line up properly which was very frustrating.
We also used control points to help, and ours were all green from the start so there wasn't a lot for us to do.
For our sound we had recorded Nicole's Grandad talking about the items in the room. The idea behind this was that it would direct the viewers gaze to areas around the room, so the could drag the camera around with it.
We recorded a lot more of him talking than we needed and so we spent a lot of time cutting up the sound and making it run smoothly from one clip to the next. I had been holding a shot gun mic to record him, but on occasion he had moved away from the mic to quickly and so that section of the sound was quieter, so I had to play around with the volume of various clips so that the sound all matched up.
Wednesday, 19 April 2017
Research and Idea
For research I looked at really wide variety of 360 films on youtube. I found this rollercoaster film which I thought was great at first because one the one hand you can look at the view, and where the rollercoaster is going to go next, and on the other hand you can look the other direction, towards all the people who are screaming as they go over the drops.
I did find however that the movement was a bit too much and made me feel quite motion sick as I watched it so I decided that that wasn't something I wanted to incorporate into my piece if I could avoid it.
This next one I really liked because of how simple it was, and easy to execute. What made it interesting was the content. This is something I'm going to draw on in my own piece. When I first saw this film I thought it was CGI but the people who posted it have confirmed in the comments section that is is not digitally engineered.
It's got beautiful lighting and is really simple and minimalistic in its design (for want of a better word), as in its literally just grassland and sky. Plus elephants. Which is a pretty big part of it.
We were working in pairs for this project, and with my partner Nicole we came up with the idea of doing an observational 360 film.
We began running through various locations that we could use to shoot at, and Nicole suggested her Grandads art studio that he has at the back of his house. Talking it over and hearing about all the eccentric objects he stored in there was enough for us to decide that this would be a great place to make our film.
We would booked out the 360 equipment to take to Nicole's grandads house and set up in his studio. We would then let the camera run and add sound later on.
I did find however that the movement was a bit too much and made me feel quite motion sick as I watched it so I decided that that wasn't something I wanted to incorporate into my piece if I could avoid it.
This next one I really liked because of how simple it was, and easy to execute. What made it interesting was the content. This is something I'm going to draw on in my own piece. When I first saw this film I thought it was CGI but the people who posted it have confirmed in the comments section that is is not digitally engineered.
It's got beautiful lighting and is really simple and minimalistic in its design (for want of a better word), as in its literally just grassland and sky. Plus elephants. Which is a pretty big part of it.
We were working in pairs for this project, and with my partner Nicole we came up with the idea of doing an observational 360 film.
We began running through various locations that we could use to shoot at, and Nicole suggested her Grandads art studio that he has at the back of his house. Talking it over and hearing about all the eccentric objects he stored in there was enough for us to decide that this would be a great place to make our film.
We would booked out the 360 equipment to take to Nicole's grandads house and set up in his studio. We would then let the camera run and add sound later on.
Thursday, 13 April 2017
VFX Process
Once I had decided what to do for my piece, I immediately began choosing which of J R R Tolkien's illustrations to use, making sure to find the highest quality versions I could locate. I then sorted them into chronological order from the book 'The Hobbit.'
I began to cut out the layers from the images on photoshop. This involved using the quick selection tool on the area I had decided to cut out, then inverting the selected area and making sure I unlock the layer before deleting the section I didn't want. I then saved it as a PSD and made files named after each illustration and placed the layers for each one in them.
I then imported all the layers from one illustration into a composition on After Effects. I made all the layers 3D and arranged them so they were in order, and spacing them so the fact that they were in a 3D space would stand out.
Then, I added a camera and a null object which I made 3D. I parented the camera to the null object so that any movements I did with the camera I could do with the null object which made things easier for me. I began to add in key frames, making the camera move forwards, through the image as if the viewer was going into it.
I played around with orientation and position, testing out what would look the best. Once I had arranged one scene, and it was ready to be played and zoomed in through the middle of the illustration. Then it was just the matter of completely all of the images I needed to make the intro sequence.
Something else I knew I was going to have to deal with was the transitions from scene to scene. I decided to use a motion blur that would quickly pan left or right or wherever and blur the movement so that if flowed a lot smoother.
I then added all my individual compositions into one final composition and edited them into the right order and size, before adding my sound file.
For sound I used premiere pro to cut up a segment of a song from 'The Hobbit' movie series. I thought it was suitable for the intro sequence as it was made for those films.
Sunday, 2 April 2017
VFX Workshops and Research
For our VFX outcome we had a lot of workshops to go over old and new techniques.
For one of them we used shapes and masks and practiced movements. Everything we did was too see if it was something we wanted to try out for out main intro sequence.
We did one workshop where we cut out the layers of different landscapes and placed them in a 3D space, and using a null object and adding a camera we were able to move through the landscape. This particular workshop inspired me for my intro sequence idea. We were told to chose a movie or TV show that we liked and create our own intro sequence for it.
Initially I was thinking of doing one for a TV show called 'Once Upon A Time' as it doesn't have it's own proper intro sequence and I thought it would be interesting to explore the possibilities of what I could do with it.
I was planning on using the circles to create something, maybe using masks and developing from there. I soon abandoned this plan though as it seemed much too dull and I didn't really have any idea of how I could use the circles to make it look good. I also had the idea of creating an intro sequence to Lord of the Rings, and using the ring designs that are on some of the book covers to create a minimalist design - in keeping with the original design.
I quickly realised however, that this was very similar to my 'Once Upon A Time' idea and while there was potential and plenty of ways I could go, I just found the idea a bit boring.
Nevertheless I did like the idea of using Lord of the Rings as the film I made the intro sequence for, and as I was thinking about it I remembered a book my mum had bought me for Christmas one year, full of Tolkien's original illustrations for The Hobbit. They're landscapes mostly, and use beautiful colours and designs. I quickly connected the landscape drawings with a particular workshop we had done in After Effects with the cutting out of landscapes and layering them up in a 3D space. I decided this was what I wanted to do. I would use several of Tolkien's landscape drawings and put them into a 3D space, and move through them, with actors and crew names appearing as I go through, and then changing to another one of his landscapes.
For one of them we used shapes and masks and practiced movements. Everything we did was too see if it was something we wanted to try out for out main intro sequence.
We did one workshop where we cut out the layers of different landscapes and placed them in a 3D space, and using a null object and adding a camera we were able to move through the landscape. This particular workshop inspired me for my intro sequence idea. We were told to chose a movie or TV show that we liked and create our own intro sequence for it.
Initially I was thinking of doing one for a TV show called 'Once Upon A Time' as it doesn't have it's own proper intro sequence and I thought it would be interesting to explore the possibilities of what I could do with it.
I was planning on using the circles to create something, maybe using masks and developing from there. I soon abandoned this plan though as it seemed much too dull and I didn't really have any idea of how I could use the circles to make it look good. I also had the idea of creating an intro sequence to Lord of the Rings, and using the ring designs that are on some of the book covers to create a minimalist design - in keeping with the original design.
I quickly realised however, that this was very similar to my 'Once Upon A Time' idea and while there was potential and plenty of ways I could go, I just found the idea a bit boring.
Nevertheless I did like the idea of using Lord of the Rings as the film I made the intro sequence for, and as I was thinking about it I remembered a book my mum had bought me for Christmas one year, full of Tolkien's original illustrations for The Hobbit. They're landscapes mostly, and use beautiful colours and designs. I quickly connected the landscape drawings with a particular workshop we had done in After Effects with the cutting out of landscapes and layering them up in a 3D space. I decided this was what I wanted to do. I would use several of Tolkien's landscape drawings and put them into a 3D space, and move through them, with actors and crew names appearing as I go through, and then changing to another one of his landscapes.
Wednesday, 29 March 2017
360 Practice Shoot and Workshops
Never having done 360 film before, this was a very new and exciting experience for me. Our tutor went through how to work a go pro and how to use the 360 rig which was tricky as it was very different to anything I had used before.
It was a simple enough design. It's cube shaped, and has six go pro cameras that fit into a slot of each side. These create a 360 view of their surroundings. When you have completed your filming you import the footage into a specialist software called Omni Importer. We also use Auto Pano Giga and Auto Pano Video.
We decided to do a practice shoot to see what we could do with the technology, and get a feel for the sort of thing we would be doing, with the advantage of having a tutor around to assist us. We used a handle to attach the 360 rig securely to a BMX bike and did a quick film where the bike was ridden down the road and filmed as it went. We then used the quick stitch that the Omni Importer allows and exported it. This was the final result.
If we had uploaded it to youtube we would have been able to click and drag to view it as if it was 360 rather than just look at it like this which is quite disorientating, and there were also some stitching problems as the subject was quite close up to the cameras.
It was a simple enough design. It's cube shaped, and has six go pro cameras that fit into a slot of each side. These create a 360 view of their surroundings. When you have completed your filming you import the footage into a specialist software called Omni Importer. We also use Auto Pano Giga and Auto Pano Video.
We decided to do a practice shoot to see what we could do with the technology, and get a feel for the sort of thing we would be doing, with the advantage of having a tutor around to assist us. We used a handle to attach the 360 rig securely to a BMX bike and did a quick film where the bike was ridden down the road and filmed as it went. We then used the quick stitch that the Omni Importer allows and exported it. This was the final result.
If we had uploaded it to youtube we would have been able to click and drag to view it as if it was 360 rather than just look at it like this which is quite disorientating, and there were also some stitching problems as the subject was quite close up to the cameras.
Tuesday, 28 March 2017
Fields and Frames Initial Experiment
I sort of began to know what I wanted to do for my piece so I decided to go straight in and start to experiment and see what happened. I began with the idea of ADD and ADHD so my initial thought process was to use distractions and changes of focus on the film.
I began to scratch into the film and added parts to each individual frame. I was trying to look at it from the cameras perspective, as if it was a point of view shot. I used scratching and colour to take attention away from what you are supposed to focus on to somewhere else.
For example I sometimes scratched away the frame and left just the computer or a window as that was where the attention was taken to and now the viewer is not focusing on the person who is talking anymore. This happens at many random points throughout the conversations that take place.
I also used scratches to show eye line and where people were looking and added decorations around the characters faces to depict the overly active imagination of the subject who is viewing these people. I scratched some words in as I wanted the idea that whatever the two people are saying, the viewer is lost in their own world and whatever is being said is going completely over their head.
I began to scratch into the film and added parts to each individual frame. I was trying to look at it from the cameras perspective, as if it was a point of view shot. I used scratching and colour to take attention away from what you are supposed to focus on to somewhere else.
For example I sometimes scratched away the frame and left just the computer or a window as that was where the attention was taken to and now the viewer is not focusing on the person who is talking anymore. This happens at many random points throughout the conversations that take place.
I also used scratches to show eye line and where people were looking and added decorations around the characters faces to depict the overly active imagination of the subject who is viewing these people. I scratched some words in as I wanted the idea that whatever the two people are saying, the viewer is lost in their own world and whatever is being said is going completely over their head.
Fields and Frames Research
Stan Brakhage
Brakhage was a key influence in my ideas development. His piece 'Eye Myth' was a favourite of mine. I used Brakhage as a reference because of the nature of his work. It was really similar to the sort of thing I had in mind for my own work, and he really inspired me with the way he worked into the film so much, really testing the limits of how far he could go.
What I liked about his piece Eye Myth was the way that it was different to his other work. In this piece you could make out the outlines of people and characters moving around the frame which I loved. He had worked into it so much you could barely see what was going on but then every now and then you'd see someone moving in the frame and then they'd be gone again. I really liked that part of his work.
I really love his use of colour in the film, it really brings another tone into play. It brings the film to life and adds depth, making it more engaging to observe and get involved with.
Brakhage was really experimental with his work and I really liked that there weren't a lot of other filmmakers like him out there at the time, other experimental film workers mostly just made scratch films etc. I spent a lot of time trying to figure out what he used on his film to get the effects that he did as I knew that I wanted to try to do something similar with my own piece.
The intensity of the piece is something else I admired, its so erratic and chaotic which is another aspect that drew me to his work.
This is another example of his work that I enjoyed, although not as much. I mostly really liked the techniques he used to work into the film and take away different layers show the figures as silhouettes. I also thought that the way he edited it was clever, with the jumpy cuts and transitions and I thought that may be useful in my piece. I don't like the grainy quality of the film, it gives me a bit of a headache and I find it unpleasant to keep watching. I do appreciate the variety of the different film clips and how experimental he has made the piece but I'm not sure it's something I will draw on too heavily.
Feeling My Way from Jonathan Hodgson on Vimeo.
This was the first piece I found that inspired my work, it was shown to me by an animation student friend. I loved the way he drew over the his outline in the shadow and thought that it had a really interesting effect. The way this man looks at the world makes it much more interesting and imaginative which is something that would link to ADD and ADHD and the way that people who have either one, look at the world and get distracted by thoughts processes like this. The handheld quality adds to the perspective quality of the film. The sound design is also quite interesting, adding in the sounds of the objects the character walks past with the added continuous sound of hie footsteps.
Brakhage was a key influence in my ideas development. His piece 'Eye Myth' was a favourite of mine. I used Brakhage as a reference because of the nature of his work. It was really similar to the sort of thing I had in mind for my own work, and he really inspired me with the way he worked into the film so much, really testing the limits of how far he could go.
What I liked about his piece Eye Myth was the way that it was different to his other work. In this piece you could make out the outlines of people and characters moving around the frame which I loved. He had worked into it so much you could barely see what was going on but then every now and then you'd see someone moving in the frame and then they'd be gone again. I really liked that part of his work.
I really love his use of colour in the film, it really brings another tone into play. It brings the film to life and adds depth, making it more engaging to observe and get involved with.
Brakhage was really experimental with his work and I really liked that there weren't a lot of other filmmakers like him out there at the time, other experimental film workers mostly just made scratch films etc. I spent a lot of time trying to figure out what he used on his film to get the effects that he did as I knew that I wanted to try to do something similar with my own piece.
The intensity of the piece is something else I admired, its so erratic and chaotic which is another aspect that drew me to his work.
This is another example of his work that I enjoyed, although not as much. I mostly really liked the techniques he used to work into the film and take away different layers show the figures as silhouettes. I also thought that the way he edited it was clever, with the jumpy cuts and transitions and I thought that may be useful in my piece. I don't like the grainy quality of the film, it gives me a bit of a headache and I find it unpleasant to keep watching. I do appreciate the variety of the different film clips and how experimental he has made the piece but I'm not sure it's something I will draw on too heavily.
Feeling My Way from Jonathan Hodgson on Vimeo.
This was the first piece I found that inspired my work, it was shown to me by an animation student friend. I loved the way he drew over the his outline in the shadow and thought that it had a really interesting effect. The way this man looks at the world makes it much more interesting and imaginative which is something that would link to ADD and ADHD and the way that people who have either one, look at the world and get distracted by thoughts processes like this. The handheld quality adds to the perspective quality of the film. The sound design is also quite interesting, adding in the sounds of the objects the character walks past with the added continuous sound of hie footsteps.
Wednesday, 8 March 2017
Peter Renn and Nicky Hamlin Workshops
In preparation for our upcoming unit, we did
multiple workshops on old film techniques. One of the ones we did was with
Peter Renn, who specialises in film photography and spoke to us about lots of
different types of cameras. We spent some time making our own cameras out of
cardboard boxes and a lens, and shining light through to make an image.
We then used photo sensitive paper and large format
cameras to take our own photos.
The first
image we took got pulled out of the _____ too early and fogged half of the
image, as well as it being out of focus.
The second image we took was more successful. It
was however, still a bit out of focus and we left it in the developer fluid a
bit too long and it went too dark.
Our third attempt went well overall but was still a
bit too dark. This one did end up being one of my favourites though as we also
spent some time composing the shot, with the long table protruding into the
foreground and the subject positioned in the dead centre, and at the opposite end.
We then decided to experiment, and took a double
exposure image. We did this by setting the exposure time on the camera to half
a second, and then swapping the first subject with someone else and exposing
the image again for another half second. This turned out very dark, but you can
still see the two faces in the image if you look closely and it make for a
quite interesting photograph to look at.
We then had some other workshops with Nicky Hamlyn,
working with 16mm film. This was my favourite of the workshops, as we were
given old used film and clear film and film that was covered in black enamel
and told to draw on it.
When I say draw I also mean scratch and colour and
sew and do whatever we wanted and see what we create. Nicky had a projector in
the room and so we were able to look at everyone’s films as they made them.They
were all only a few seconds long as we had to draw on every frame, at a frame
rate of 25 frames per second.
I found this
workshop inspired me for what I wanted to do for my project. I had done a
scratch film once before during my foundation and I had forgotten how much I
liked it. It was also a really nice opportunity to get to work with my hands
again.
I have
always loved drawing and painting and have dabbled in hand drawn animation, and
so being able to do this work without computers was something I really enjoyed.
For my short film I chose to use the blacked out
film, as this was what I had used before. This time however I decided to make
more of an animation than I had last time. I used a lot of shapes and even some
small animals through the film, which in total lasts maybe 5-6 seconds. I used
markers to colour in parts of the film to add a bit more dimension to the piece
and make it more pleasurable to watch.
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